Here are some of the job positions i have found that correspond with my interest in gaming art.
Art Director
Lead Artist
2D roles
Concept Artist
Sprite Artist
Texture Artist
Map Artist
Interface Artist
3D roles
Modeller
Animator
Environmental Artist
Cinematic Artist
Lighting Director
Thankyou Wikipedia
http://en.wikipedia.org/wiki/Game_art_design
As much as I would like to aim high for the Lead Artist role. I think a more reasonable entry point for me currently would be as a sprite or concept artist within the 2D field... I think this is more suited to my natural talents.
Production Artists
- As part of the game art process, massive numbers of production artists are needed to complete the finishing
touches on characters, backgrounds, textures and coloring in of the actual game environment itself. This requires a steady hand and plenty of patience as each section must be filled in using digital art applications by hand. The process of designing and completing each part of the video game can take months, even years, so a large team of production artists are contracted to do the work. This is often accomplished by in-house teams as well as independent contractors who work from remote studios. Production artists can make approximately $20 to $30 per hour in most regions.
Read more: Game Art Careers | eHow.com http://www.ehow.com/list_5911016_game-art-careers.html#ixzz26WxRXHCl
Looks like I'm off to the gud ol'USofA


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